

It also affects the sharpness or blurriness of the reflections and highlights on a surface.

This tutorial is a guide to basic PBR shader setup and FBX export for Azure Remote Rendering projects. It's similar in many ways to PBR setup in other content-creation apps like Maya.

The procedure described in this tutorial works in 3ds Max 2019 and 3ds Max 2020.Ī change in how 3ds Max 2021 exports bump maps means that normal maps will not be found by the conversion service if that version is used.Ĭreating physically based rendering (PBR) materials in 3ds Max is a straightforward task. Export a scene to FBX format, and select important options.Handle instancing of objects and materials.Assign materials with advanced lighting to objects in a scene.Tutorial: Set up physically based rendering materials in 3ds Max Overview
